Back in 2011 I needed to make Win32 API programs without installing Visual Studio, and was forced to work with Visual C++ Toolkit 2003, the Platform SDK, and Code::Blocks. Back then, the VC2003 toolkit was still available on many places around the web, but I kept a copy on my Google Drive out of habit.
Fast forward to 2016, VC2003 toolkit is next to impossible to find on the web. I only recently found the forgotten copy of the installer in my drive, and until I have a decent file hosting server, I plan to link it here.
Wednesday, February 10, 2016
Wednesday, February 3, 2016
Diablo II Modding Resources
Phrozen Keep Guides
System Changes
- CharStats.txt guide : Character starting stats, stat gains per level, base walk/run speed, to-hit bonus, base shield block chance, starting equipment and skills, etc.
- DifficultyLevels.txt guide : Controls various penalties related to the difficulty setting(Normal, Nightmare, or Hell).
- ItemStatCost.txt guide : Various types of stats provided by skills and items.
- Formula guide : A guide to formulas that can be used in various 'calc' fields.
Skills and Missiles
- Skills.txt guide : General skill editing
- SkillDesc.txt guide : Controls skill tooltip format
- States.txt guide : Controls state properties(aura, curse, overlay, etc.)
- AuraFilters : Reference on how aurafilters in skills.txt work.
- Missiles.txt guide : Missile and skill editing
- 1.10 Missile Function file guide : A very useful guide on what each missile move/hit/damage function does and how to combine them.
- Calculating Missile Distance
Items
- AutoMagic.txt guide : Automods applied to normal, superior, magic, and rare items.
- ItemTypes.txt guide : Defines item type hierarchy, and common properties.
- MagicPrefix.txt/MagicSuffix.txt guide : Controls prefixes and suffixes that appear on magical, rare, and crafted items.
- Misc.txt guide : Defines consumables, socket-ables, and other miscellaneous items.
- Properties.txt guide : Property codes used to assign item modifiers.
- QualityItems.txt guide : Controls what mods are spawned on superior items.
- Runes.txt guide : Runeword stats and combinations, availability on non-ladder, etc.
- SetItems.txt guide : Stats, attributes and set effects of individual set items.
- TreasureClassEx.txt guide : Controls item drop rates.
- UniqueItems.txt guide: Table of unique items and their stats.
- Weapons.txt guide : Controls various properties of each weapon type.
Monsters
- Levels.txt guide : Controls how the game links levels (aka areas or maps), area level, monster population, etc.
- MonStats.txt guide : Monster HP, Attack & Defense, Resistances, Skills, etc.
- MonLvl.txt guide : Controls how monster HP, attack, defense, damage, and experience scale with level.
Reference Sites
Tools and Plugins
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